The Cairn Catalogue Field Guide

Chapter 09

Two-Player

Climb with other players, tackle Kami and its routes together, find multiplayer lobbies, and compete as a team.

Multiplayer Cairn

Take on Kami together.

Two-Player brings multiplayer climbing to Cairn, allowing players to join a lobby and tackle Kami and its routes together.

Players climbing as a pair are bound together by rope, and each climber has their own five pitons. Working together creates new ways to approach routes, exploration, difficult walls, survival challenges, and competition across Kami.

Cairn Catalogue provides the community side of multiplayer: finding other climbers, discovering active games, organizing lobbies, and entering Two-Player competitions. CairnMP provides the multiplayer system and launcher that connects players in-game.

In This Chapter

How It Works

Multiplayer climbing

CairnMP allows multiple players to climb together on Kami.

01

Join A Lobby

Players meet inside a CairnMP multiplayer lobby before heading onto Kami together.

02

Climb As A Pair

Two climbers are connected together by rope while they move across the mountain.

03

Five Pitons Each

In ordinary multiplayer, each player has their own five pitons to use while climbing.

04

Take On Kami

Explore, climb Catalogue routes, tackle difficult terrain, or take on community challenges together.

The rope changes the climb.

Both players need to work with each other's position, movement, and available resources rather than climbing as two completely independent characters.

CairnMP Setup

Getting started

The CairnMP Launcher is required before direct multiplayer lobby links can open on your computer.

01Download CairnMP

Download the official CairnMP Launcher and install it on the computer you use to play Cairn.

02Open The Launcher

Run CairnMP so your computer can recognize CairnMP multiplayer links.

03Find A Lobby

Visit the Catalogue's Two-Player section and look for an active public game.

04Join Game

Select Join Game and the CairnMP Launcher will handle opening the selected lobby.

CairnMP Launcher required

If the browser says there is no registered application for a CairnMP link, the launcher is either not installed or has not registered the link handler on that computer.

Games

Joining & hosting

The Catalogue can show games created through its own community listing system as well as public CairnMP lobbies that are currently live.

Live CairnMP Lobby

Direct joining

Public CairnMP lobbies can appear automatically in the Active Games list.

InfoShownPurposeAction
HostNameFind playerJoin
LobbyNameIdentify gameLive
PlayersCurrentOpen spotsCapacity
VersionModProtocolCompatibility
A

Live CairnMP Lobby

These are active public multiplayer sessions reported directly by CairnMP.

B

Join Game

The button passes the selected lobby to the installed CairnMP Launcher.

C

Catalogue Host Game

Players can also create a Catalogue listing for a room they are hosting.

D

Find Other Climbers

The Two-Player area also shows other Catalogue members who are currently online.

Cairn Catalogue does not run the multiplayer connection.

The Catalogue helps players discover and organize games. CairnMP is the system that actually connects the players inside Cairn.

Two-Player Competition

Survival

A pair must survive a sequence of one to four routes while working with extremely limited climbing resources.

2
Two pitons per player

Each climber receives only two pitons for the entire Survival challenge.

1
One source of Ultimate Buff each

Each player may bring one source of Ultimate Buff for the challenge.

S
Survival Mode must be enabled

The challenge is played with Survival Mode active for the entire event.

×
No other food or drink

Other food and drink cannot be used during the challenge. The permitted Ultimate Buff source is the exception.

×
No climbing tape

Climbing tape is not allowed during a Survival competition.

Resource Management

Your supplies must last.

If the event uses multiple routes, the same two pitons must last through the entire sequence. They are not replenished between routes.

Cairn Project

Team competitions

Least Falls, Buffless, and Speed can also be played as Two-Player competitions. Instead of one climber competing against another, one pair competes against another pair.

LF

Least Falls

A pair climbs together under the Least Falls competition format and competes against another pair.

BL

Buffless

A pair takes on the Buffless format together while competing against another Two-Player team.

SP

Speed

Two climbers race together as one pair against another pair attempting the same challenge.

2V2

Pair vs. Pair

The competing unit is the team. Two climbers take on another two climbers.

Two-Player does not include every Cairn Project format.

Route-Setting competitions and Jams are not part of the Two-Player competition lineup.

Final Round

Two teams. Two screens.

A Two-Player Live Event can involve four climbers while still using the same two-screen broadcast structure as a normal Live Final.

A

Pair A

Two climbers compete together as the first team.

1

One Stream

One player from Pair A streams the team's climb.

B

Pair B

Two climbers compete together as the opposing team.

1

One Stream

One player from Pair B streams the team's climb.

Livestream

Four climbers, two broadcasts.

One member of each pair streams their team's climb. The Live Event therefore still presents only two screens: one for each competing pair.

Troubleshooting

Before assuming the lobby is broken.

01

Make sure the CairnMP Launcher is installed.

02

Open the launcher at least once so the CairnMP link handler can be registered.

03

If Join Game reports no registered application, check the launcher setup.

04

A full lobby cannot accept another player until a spot becomes available.

05

A lobby may disappear from the Catalogue after the CairnMP session closes.

06

Check the listed mod and protocol versions when investigating compatibility problems.

Next Chapter

Glossary

Find quick definitions for the terminology used throughout Cairn Catalogue and the Field Guide.

Chapter 10